Critical reflections on technology to support physical activity among older adults: An exploration of leading HCI venues
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Critical reflections on technology to support physical activity among older adults: An exploration of leading HCI venues. / Gerling, Kathrin M; Ray, Mo; Vanden Abeele, Vero; Evans, Adam B.
I: ACM Transactions on Accessible Computing, Bind 13, Nr. 1, 1, 2020.Publikation: Bidrag til tidsskrift › Tidsskriftartikel › Forskning › fagfællebedømt
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TY - JOUR
T1 - Critical reflections on technology to support physical activity among older adults: An exploration of leading HCI venues
AU - Gerling, Kathrin M
AU - Ray, Mo
AU - Vanden Abeele, Vero
AU - Evans, Adam B.
N1 - CURIS 2020 NEXS 109
PY - 2020
Y1 - 2020
N2 - Contemporary policy on ageing overwhelmingly focuses on active ageing and achieving a sustainable increase in disability-free years, leading to an agenda that promotes interventions that often focus on deficits of older persons with little consideration of their perspectives on physical activity. As the integration of technology to support physical activity routines becomes more common, this trend also becomes relevant to the Human-Computer Interaction (HCI) research community.In this article, we present findings from a structured search of technical systems addressing physical activity among older adults that were published at the most cited HCI venues. Drawing from Thematic Analysis, we explore how the model of active ageing informs existing research, and how it is operationalized in technology design. We find that the deficit-focused perspective on ageing is reflected in many technology solutions published at the most visible HCI venues, and discuss shortcomings and strengths of present research to help guide discourse and future work in HCI.
AB - Contemporary policy on ageing overwhelmingly focuses on active ageing and achieving a sustainable increase in disability-free years, leading to an agenda that promotes interventions that often focus on deficits of older persons with little consideration of their perspectives on physical activity. As the integration of technology to support physical activity routines becomes more common, this trend also becomes relevant to the Human-Computer Interaction (HCI) research community.In this article, we present findings from a structured search of technical systems addressing physical activity among older adults that were published at the most cited HCI venues. Drawing from Thematic Analysis, we explore how the model of active ageing informs existing research, and how it is operationalized in technology design. We find that the deficit-focused perspective on ageing is reflected in many technology solutions published at the most visible HCI venues, and discuss shortcomings and strengths of present research to help guide discourse and future work in HCI.
KW - Faculty of Science
KW - Human-centered computing
KW - Accecssibility
KW - HCI design and evaluation methods
KW - Older adults
KW - Physical activity
KW - Wearables
KW - Movement-based games
KW - Rehabilitation
KW - Review
U2 - 10.1145/3374660
DO - 10.1145/3374660
M3 - Journal article
VL - 13
JO - ACM Transactions on Accessible Computing
JF - ACM Transactions on Accessible Computing
SN - 1936-7228
IS - 1
M1 - 1
ER -
ID: 235873620